
#include <BBase>

#ifdef _LINUX_SYSTEM_
#include <unistd.h>

BWEAPI void BWE::bSleep(double seconds)
{
	usleep(seconds * 1000000);
}
#endif

#ifdef _WINDOWS_SYSTEM_
#include <Windows.h>

BWEAPI void BWE::bSleep(double seconds)
{
	Sleep(seconds * 1000.0);
}

#endif